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Over at the New York Times (NYT) crossword puzzle desk, newly-appointed Games Editorial Director Everdeen Mason has caused a bit of a ruckus and hubbub (both six letter words with U as the 2nd and 5th letter) among digital puzzle solvers. In a short article published in early August, Ms. Mason announced the end of support for the crossword-solving program Across Lite, abruptly terminating a relationship between the two organizations spanning 25 years. But the ramifications extend much deeper than just one application.

The NYT first published its now-famous crossword puzzle back in 1942, appearing every Sunday, and in 1950 it became a daily feature. In 1993, Will Shortz was chosen as the fourth Crossword Puzzle Editor, a position he still holds today. The NYT online crossword puzzles first appeared in 1996 — puzzle files could be downloaded by modem and solved offline using the program Across Lite.

Modems aside, this basic method has continued until now, and a variety of programs and apps have sprung up over the years that allow not only offline play, but with tailored feature sets, such as support for the visually impaired, puzzle fanatics, puzzle creators, team playing, etc. Naturally the NYT joined the party as well, offering the crossword puzzles online and via smart phone apps.

Central to this issue are Across Lite .puz files, a format which hasn’t been upgraded in twenty years. Despite being aged and proprietary, an entire community of solvers, developers and checkers has sprung up around the availability of puz files, making them a de-facto standard. Not only are puz files used to distribute daily crosswords, the NYT maintains an archive of all its crosswords in puz format going back to 1993, even before online puzzles were introduced. There are various newer formats floating around, but with the entrenchment of the puz format none has emerged as a clear winner. The Across Lite team even developed a new format at the request of NYT in back 2015, but strangely, the NYT has never used it.

Here One Day, Gone the Next

With this announcement, Ms. Mason wasn’t simply dropping support for Across Lite, but she appears to be killing off this entire ecosystem, much to the chagrin of puzzle fans. Her tweet a few days later attempted to explain the decision, but only seemed to agitate fans even further:

Hi. I’m the one who made this call and I did it for editorial reasons. I’m trying to build something where the editors can actual edit and make games rather than adapt things for tools we can’t control. It takes a lot of time, and I’m confident this is the best move for my team

Based on the information made available so far, several things don’t make sense to many in the community. Why the sudden notice, and not a transition period to give the community time to make an orderly transition to this new “something”? Why is the archive of puz …read more

Source:: Hackaday